Orange Pi5 kernel

Deprecated Linux kernel 5.10.110 for OrangePi 5/5B/5+ boards

3 Commits   0 Branches   0 Tags
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   1) // SPDX-License-Identifier: GPL-2.0-or-later
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   2) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   3)  *  Manuel Jander.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   4)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   5)  *  Based on the work of:
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   6)  *  Vojtech Pavlik
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   7)  *  Raymond Ingles
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   8)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   9)  * Should you need to contact me, the author, you can do so either by
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  10)  * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail:
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  11)  * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  12)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  13)  * Based 90% on Vojtech Pavlik pcigame driver.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  14)  * Merged and modified by Manuel Jander, for the OpenVortex
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  15)  * driver. (email: mjander@embedded.cl).
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  16)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  17) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  18) #include <linux/time.h>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  19) #include <linux/delay.h>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  20) #include <linux/init.h>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  21) #include <sound/core.h>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  22) #include "au88x0.h"
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  23) #include <linux/gameport.h>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  24) #include <linux/export.h>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  25) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  26) #if IS_REACHABLE(CONFIG_GAMEPORT)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  27) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  28) #define VORTEX_GAME_DWAIT	20	/* 20 ms */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  29) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  30) static unsigned char vortex_game_read(struct gameport *gameport)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  31) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  32) 	vortex_t *vortex = gameport_get_port_data(gameport);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  33) 	return hwread(vortex->mmio, VORTEX_GAME_LEGACY);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  34) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  35) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  36) static void vortex_game_trigger(struct gameport *gameport)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  37) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  38) 	vortex_t *vortex = gameport_get_port_data(gameport);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  39) 	hwwrite(vortex->mmio, VORTEX_GAME_LEGACY, 0xff);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  40) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  41) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  42) static int
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  43) vortex_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  44) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  45) 	vortex_t *vortex = gameport_get_port_data(gameport);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  46) 	int i;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  47) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  48) 	*buttons = (~hwread(vortex->mmio, VORTEX_GAME_LEGACY) >> 4) & 0xf;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  49) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  50) 	for (i = 0; i < 4; i++) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  51) 		axes[i] =
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  52) 		    hwread(vortex->mmio, VORTEX_GAME_AXIS + (i * AXIS_SIZE));
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  53) 		if (axes[i] == AXIS_RANGE)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  54) 			axes[i] = -1;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  55) 	}
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  56) 	return 0;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  57) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  58) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  59) static int vortex_game_open(struct gameport *gameport, int mode)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  60) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  61) 	vortex_t *vortex = gameport_get_port_data(gameport);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  62) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  63) 	switch (mode) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  64) 	case GAMEPORT_MODE_COOKED:
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  65) 		hwwrite(vortex->mmio, VORTEX_CTRL2,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  66) 			hwread(vortex->mmio,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  67) 			       VORTEX_CTRL2) | CTRL2_GAME_ADCMODE);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  68) 		msleep(VORTEX_GAME_DWAIT);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  69) 		return 0;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  70) 	case GAMEPORT_MODE_RAW:
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  71) 		hwwrite(vortex->mmio, VORTEX_CTRL2,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  72) 			hwread(vortex->mmio,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  73) 			       VORTEX_CTRL2) & ~CTRL2_GAME_ADCMODE);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  74) 		return 0;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  75) 	default:
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  76) 		return -1;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  77) 	}
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  78) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  79) 	return 0;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  80) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  81) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  82) static int vortex_gameport_register(vortex_t *vortex)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  83) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  84) 	struct gameport *gp;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  85) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  86) 	vortex->gameport = gp = gameport_allocate_port();
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  87) 	if (!gp) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  88) 		dev_err(vortex->card->dev,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  89) 			"cannot allocate memory for gameport\n");
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  90) 		return -ENOMEM;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  91) 	}
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  92) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  93) 	gameport_set_name(gp, "AU88x0 Gameport");
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  94) 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(vortex->pci_dev));
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  95) 	gameport_set_dev_parent(gp, &vortex->pci_dev->dev);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  96) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  97) 	gp->read = vortex_game_read;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  98) 	gp->trigger = vortex_game_trigger;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  99) 	gp->cooked_read = vortex_game_cooked_read;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 100) 	gp->open = vortex_game_open;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 101) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 102) 	gameport_set_port_data(gp, vortex);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 103) 	gp->fuzz = 64;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 104) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 105) 	gameport_register_port(gp);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 106) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 107) 	return 0;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 108) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 109) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 110) static void vortex_gameport_unregister(vortex_t * vortex)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 111) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 112) 	if (vortex->gameport) {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 113) 		gameport_unregister_port(vortex->gameport);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 114) 		vortex->gameport = NULL;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 115) 	}
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 116) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 117) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 118) #else
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 119) static inline int vortex_gameport_register(vortex_t * vortex) { return -ENOSYS; }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 120) static inline void vortex_gameport_unregister(vortex_t * vortex) { }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 121) #endif