Orange Pi5 kernel

Deprecated Linux kernel 5.10.110 for OrangePi 5/5B/5+ boards

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^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   1) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   2)  * Copyright © 2014-2015 Broadcom
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   3)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   4)  * Permission is hereby granted, free of charge, to any person obtaining a
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   5)  * copy of this software and associated documentation files (the "Software"),
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   6)  * to deal in the Software without restriction, including without limitation
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   7)  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   8)  * and/or sell copies of the Software, and to permit persons to whom the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300   9)  * Software is furnished to do so, subject to the following conditions:
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  10)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  11)  * The above copyright notice and this permission notice (including the next
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  12)  * paragraph) shall be included in all copies or substantial portions of the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  13)  * Software.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  14)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  15)  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  16)  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  17)  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  18)  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  19)  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  20)  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  21)  * IN THE SOFTWARE.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  22)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  23) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  24) #ifndef _UAPI_VC4_DRM_H_
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  25) #define _UAPI_VC4_DRM_H_
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  26) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  27) #include "drm.h"
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  28) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  29) #if defined(__cplusplus)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  30) extern "C" {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  31) #endif
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  32) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  33) #define DRM_VC4_SUBMIT_CL                         0x00
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  34) #define DRM_VC4_WAIT_SEQNO                        0x01
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  35) #define DRM_VC4_WAIT_BO                           0x02
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  36) #define DRM_VC4_CREATE_BO                         0x03
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  37) #define DRM_VC4_MMAP_BO                           0x04
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  38) #define DRM_VC4_CREATE_SHADER_BO                  0x05
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  39) #define DRM_VC4_GET_HANG_STATE                    0x06
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  40) #define DRM_VC4_GET_PARAM                         0x07
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  41) #define DRM_VC4_SET_TILING                        0x08
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  42) #define DRM_VC4_GET_TILING                        0x09
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  43) #define DRM_VC4_LABEL_BO                          0x0a
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  44) #define DRM_VC4_GEM_MADVISE                       0x0b
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  45) #define DRM_VC4_PERFMON_CREATE                    0x0c
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  46) #define DRM_VC4_PERFMON_DESTROY                   0x0d
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  47) #define DRM_VC4_PERFMON_GET_VALUES                0x0e
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  48) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  49) #define DRM_IOCTL_VC4_SUBMIT_CL           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  50) #define DRM_IOCTL_VC4_WAIT_SEQNO          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  51) #define DRM_IOCTL_VC4_WAIT_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_BO, struct drm_vc4_wait_bo)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  52) #define DRM_IOCTL_VC4_CREATE_BO           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  53) #define DRM_IOCTL_VC4_MMAP_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  54) #define DRM_IOCTL_VC4_CREATE_SHADER_BO    DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  55) #define DRM_IOCTL_VC4_GET_HANG_STATE      DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  56) #define DRM_IOCTL_VC4_GET_PARAM           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  57) #define DRM_IOCTL_VC4_SET_TILING          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  58) #define DRM_IOCTL_VC4_GET_TILING          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  59) #define DRM_IOCTL_VC4_LABEL_BO            DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  60) #define DRM_IOCTL_VC4_GEM_MADVISE         DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GEM_MADVISE, struct drm_vc4_gem_madvise)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  61) #define DRM_IOCTL_VC4_PERFMON_CREATE      DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_CREATE, struct drm_vc4_perfmon_create)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  62) #define DRM_IOCTL_VC4_PERFMON_DESTROY     DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_DESTROY, struct drm_vc4_perfmon_destroy)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  63) #define DRM_IOCTL_VC4_PERFMON_GET_VALUES  DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_GET_VALUES, struct drm_vc4_perfmon_get_values)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  64) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  65) struct drm_vc4_submit_rcl_surface {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  66) 	__u32 hindex; /* Handle index, or ~0 if not present. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  67) 	__u32 offset; /* Offset to start of buffer. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  68) 	/*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  69) 	 * Bits for either render config (color_write) or load/store packet.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  70) 	 * Bits should all be 0 for MSAA load/stores.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  71) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  72) 	__u16 bits;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  73) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  74) #define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES		(1 << 0)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  75) 	__u16 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  76) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  77) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  78) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  79)  * struct drm_vc4_submit_cl - ioctl argument for submitting commands to the 3D
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  80)  * engine.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  81)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  82)  * Drivers typically use GPU BOs to store batchbuffers / command lists and
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  83)  * their associated state.  However, because the VC4 lacks an MMU, we have to
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  84)  * do validation of memory accesses by the GPU commands.  If we were to store
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  85)  * our commands in BOs, we'd need to do uncached readback from them to do the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  86)  * validation process, which is too expensive.  Instead, userspace accumulates
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  87)  * commands and associated state in plain memory, then the kernel copies the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  88)  * data to its own address space, and then validates and stores it in a GPU
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  89)  * BO.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  90)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  91) struct drm_vc4_submit_cl {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  92) 	/* Pointer to the binner command list.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  93) 	 *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  94) 	 * This is the first set of commands executed, which runs the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  95) 	 * coordinate shader to determine where primitives land on the screen,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  96) 	 * then writes out the state updates and draw calls necessary per tile
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  97) 	 * to the tile allocation BO.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  98) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300  99) 	__u64 bin_cl;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 100) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 101) 	/* Pointer to the shader records.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 102) 	 *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 103) 	 * Shader records are the structures read by the hardware that contain
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 104) 	 * pointers to uniforms, shaders, and vertex attributes.  The
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 105) 	 * reference to the shader record has enough information to determine
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 106) 	 * how many pointers are necessary (fixed number for shaders/uniforms,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 107) 	 * and an attribute count), so those BO indices into bo_handles are
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 108) 	 * just stored as __u32s before each shader record passed in.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 109) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 110) 	__u64 shader_rec;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 111) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 112) 	/* Pointer to uniform data and texture handles for the textures
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 113) 	 * referenced by the shader.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 114) 	 *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 115) 	 * For each shader state record, there is a set of uniform data in the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 116) 	 * order referenced by the record (FS, VS, then CS).  Each set of
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 117) 	 * uniform data has a __u32 index into bo_handles per texture
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 118) 	 * sample operation, in the order the QPU_W_TMUn_S writes appear in
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 119) 	 * the program.  Following the texture BO handle indices is the actual
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 120) 	 * uniform data.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 121) 	 *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 122) 	 * The individual uniform state blocks don't have sizes passed in,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 123) 	 * because the kernel has to determine the sizes anyway during shader
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 124) 	 * code validation.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 125) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 126) 	__u64 uniforms;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 127) 	__u64 bo_handles;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 128) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 129) 	/* Size in bytes of the binner command list. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 130) 	__u32 bin_cl_size;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 131) 	/* Size in bytes of the set of shader records. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 132) 	__u32 shader_rec_size;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 133) 	/* Number of shader records.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 134) 	 *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 135) 	 * This could just be computed from the contents of shader_records and
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 136) 	 * the address bits of references to them from the bin CL, but it
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 137) 	 * keeps the kernel from having to resize some allocations it makes.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 138) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 139) 	__u32 shader_rec_count;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 140) 	/* Size in bytes of the uniform state. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 141) 	__u32 uniforms_size;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 142) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 143) 	/* Number of BO handles passed in (size is that times 4). */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 144) 	__u32 bo_handle_count;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 145) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 146) 	/* RCL setup: */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 147) 	__u16 width;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 148) 	__u16 height;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 149) 	__u8 min_x_tile;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 150) 	__u8 min_y_tile;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 151) 	__u8 max_x_tile;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 152) 	__u8 max_y_tile;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 153) 	struct drm_vc4_submit_rcl_surface color_read;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 154) 	struct drm_vc4_submit_rcl_surface color_write;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 155) 	struct drm_vc4_submit_rcl_surface zs_read;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 156) 	struct drm_vc4_submit_rcl_surface zs_write;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 157) 	struct drm_vc4_submit_rcl_surface msaa_color_write;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 158) 	struct drm_vc4_submit_rcl_surface msaa_zs_write;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 159) 	__u32 clear_color[2];
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 160) 	__u32 clear_z;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 161) 	__u8 clear_s;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 162) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 163) 	__u32 pad:24;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 164) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 165) #define VC4_SUBMIT_CL_USE_CLEAR_COLOR			(1 << 0)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 166) /* By default, the kernel gets to choose the order that the tiles are
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 167)  * rendered in.  If this is set, then the tiles will be rendered in a
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 168)  * raster order, with the right-to-left vs left-to-right and
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 169)  * top-to-bottom vs bottom-to-top dictated by
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 170)  * VC4_SUBMIT_CL_RCL_ORDER_INCREASING_*.  This allows overlapping
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 171)  * blits to be implemented using the 3D engine.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 172)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 173) #define VC4_SUBMIT_CL_FIXED_RCL_ORDER			(1 << 1)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 174) #define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X		(1 << 2)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 175) #define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y		(1 << 3)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 176) 	__u32 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 177) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 178) 	/* Returned value of the seqno of this render job (for the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 179) 	 * wait ioctl).
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 180) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 181) 	__u64 seqno;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 182) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 183) 	/* ID of the perfmon to attach to this job. 0 means no perfmon. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 184) 	__u32 perfmonid;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 185) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 186) 	/* Syncobj handle to wait on. If set, processing of this render job
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 187) 	 * will not start until the syncobj is signaled. 0 means ignore.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 188) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 189) 	__u32 in_sync;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 190) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 191) 	/* Syncobj handle to export fence to. If set, the fence in the syncobj
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 192) 	 * will be replaced with a fence that signals upon completion of this
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 193) 	 * render job. 0 means ignore.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 194) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 195) 	__u32 out_sync;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 196) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 197) 	__u32 pad2;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 198) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 199) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 200) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 201)  * struct drm_vc4_wait_seqno - ioctl argument for waiting for
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 202)  * DRM_VC4_SUBMIT_CL completion using its returned seqno.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 203)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 204)  * timeout_ns is the timeout in nanoseconds, where "0" means "don't
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 205)  * block, just return the status."
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 206)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 207) struct drm_vc4_wait_seqno {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 208) 	__u64 seqno;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 209) 	__u64 timeout_ns;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 210) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 211) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 212) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 213)  * struct drm_vc4_wait_bo - ioctl argument for waiting for
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 214)  * completion of the last DRM_VC4_SUBMIT_CL on a BO.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 215)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 216)  * This is useful for cases where multiple processes might be
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 217)  * rendering to a BO and you want to wait for all rendering to be
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 218)  * completed.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 219)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 220) struct drm_vc4_wait_bo {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 221) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 222) 	__u32 pad;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 223) 	__u64 timeout_ns;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 224) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 225) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 226) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 227)  * struct drm_vc4_create_bo - ioctl argument for creating VC4 BOs.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 228)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 229)  * There are currently no values for the flags argument, but it may be
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 230)  * used in a future extension.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 231)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 232) struct drm_vc4_create_bo {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 233) 	__u32 size;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 234) 	__u32 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 235) 	/** Returned GEM handle for the BO. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 236) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 237) 	__u32 pad;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 238) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 239) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 240) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 241)  * struct drm_vc4_mmap_bo - ioctl argument for mapping VC4 BOs.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 242)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 243)  * This doesn't actually perform an mmap.  Instead, it returns the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 244)  * offset you need to use in an mmap on the DRM device node.  This
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 245)  * means that tools like valgrind end up knowing about the mapped
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 246)  * memory.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 247)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 248)  * There are currently no values for the flags argument, but it may be
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 249)  * used in a future extension.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 250)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 251) struct drm_vc4_mmap_bo {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 252) 	/** Handle for the object being mapped. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 253) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 254) 	__u32 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 255) 	/** offset into the drm node to use for subsequent mmap call. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 256) 	__u64 offset;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 257) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 258) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 259) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 260)  * struct drm_vc4_create_shader_bo - ioctl argument for creating VC4
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 261)  * shader BOs.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 262)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 263)  * Since allowing a shader to be overwritten while it's also being
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 264)  * executed from would allow privlege escalation, shaders must be
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 265)  * created using this ioctl, and they can't be mmapped later.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 266)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 267) struct drm_vc4_create_shader_bo {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 268) 	/* Size of the data argument. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 269) 	__u32 size;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 270) 	/* Flags, currently must be 0. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 271) 	__u32 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 272) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 273) 	/* Pointer to the data. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 274) 	__u64 data;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 275) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 276) 	/** Returned GEM handle for the BO. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 277) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 278) 	/* Pad, must be 0. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 279) 	__u32 pad;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 280) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 281) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 282) struct drm_vc4_get_hang_state_bo {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 283) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 284) 	__u32 paddr;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 285) 	__u32 size;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 286) 	__u32 pad;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 287) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 288) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 289) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 290)  * struct drm_vc4_hang_state - ioctl argument for collecting state
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 291)  * from a GPU hang for analysis.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 292) */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 293) struct drm_vc4_get_hang_state {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 294) 	/** Pointer to array of struct drm_vc4_get_hang_state_bo. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 295) 	__u64 bo;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 296) 	/**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 297) 	 * On input, the size of the bo array.  Output is the number
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 298) 	 * of bos to be returned.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 299) 	 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 300) 	__u32 bo_count;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 301) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 302) 	__u32 start_bin, start_render;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 303) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 304) 	__u32 ct0ca, ct0ea;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 305) 	__u32 ct1ca, ct1ea;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 306) 	__u32 ct0cs, ct1cs;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 307) 	__u32 ct0ra0, ct1ra0;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 308) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 309) 	__u32 bpca, bpcs;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 310) 	__u32 bpoa, bpos;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 311) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 312) 	__u32 vpmbase;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 313) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 314) 	__u32 dbge;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 315) 	__u32 fdbgo;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 316) 	__u32 fdbgb;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 317) 	__u32 fdbgr;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 318) 	__u32 fdbgs;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 319) 	__u32 errstat;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 320) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 321) 	/* Pad that we may save more registers into in the future. */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 322) 	__u32 pad[16];
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 323) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 324) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 325) #define DRM_VC4_PARAM_V3D_IDENT0		0
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 326) #define DRM_VC4_PARAM_V3D_IDENT1		1
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 327) #define DRM_VC4_PARAM_V3D_IDENT2		2
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 328) #define DRM_VC4_PARAM_SUPPORTS_BRANCHES		3
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 329) #define DRM_VC4_PARAM_SUPPORTS_ETC1		4
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 330) #define DRM_VC4_PARAM_SUPPORTS_THREADED_FS	5
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 331) #define DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER	6
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 332) #define DRM_VC4_PARAM_SUPPORTS_MADVISE		7
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 333) #define DRM_VC4_PARAM_SUPPORTS_PERFMON		8
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 334) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 335) struct drm_vc4_get_param {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 336) 	__u32 param;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 337) 	__u32 pad;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 338) 	__u64 value;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 339) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 340) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 341) struct drm_vc4_get_tiling {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 342) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 343) 	__u32 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 344) 	__u64 modifier;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 345) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 346) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 347) struct drm_vc4_set_tiling {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 348) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 349) 	__u32 flags;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 350) 	__u64 modifier;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 351) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 352) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 353) /**
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 354)  * struct drm_vc4_label_bo - Attach a name to a BO for debug purposes.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 355)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 356) struct drm_vc4_label_bo {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 357) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 358) 	__u32 len;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 359) 	__u64 name;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 360) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 361) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 362) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 363)  * States prefixed with '__' are internal states and cannot be passed to the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 364)  * DRM_IOCTL_VC4_GEM_MADVISE ioctl.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 365)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 366) #define VC4_MADV_WILLNEED			0
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 367) #define VC4_MADV_DONTNEED			1
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 368) #define __VC4_MADV_PURGED			2
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 369) #define __VC4_MADV_NOTSUPP			3
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 370) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 371) struct drm_vc4_gem_madvise {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 372) 	__u32 handle;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 373) 	__u32 madv;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 374) 	__u32 retained;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 375) 	__u32 pad;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 376) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 377) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 378) enum {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 379) 	VC4_PERFCNT_FEP_VALID_PRIMS_NO_RENDER,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 380) 	VC4_PERFCNT_FEP_VALID_PRIMS_RENDER,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 381) 	VC4_PERFCNT_FEP_CLIPPED_QUADS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 382) 	VC4_PERFCNT_FEP_VALID_QUADS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 383) 	VC4_PERFCNT_TLB_QUADS_NOT_PASSING_STENCIL,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 384) 	VC4_PERFCNT_TLB_QUADS_NOT_PASSING_Z_AND_STENCIL,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 385) 	VC4_PERFCNT_TLB_QUADS_PASSING_Z_AND_STENCIL,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 386) 	VC4_PERFCNT_TLB_QUADS_ZERO_COVERAGE,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 387) 	VC4_PERFCNT_TLB_QUADS_NON_ZERO_COVERAGE,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 388) 	VC4_PERFCNT_TLB_QUADS_WRITTEN_TO_COLOR_BUF,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 389) 	VC4_PERFCNT_PLB_PRIMS_OUTSIDE_VIEWPORT,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 390) 	VC4_PERFCNT_PLB_PRIMS_NEED_CLIPPING,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 391) 	VC4_PERFCNT_PSE_PRIMS_REVERSED,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 392) 	VC4_PERFCNT_QPU_TOTAL_IDLE_CYCLES,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 393) 	VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_VERTEX_COORD_SHADING,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 394) 	VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_FRAGMENT_SHADING,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 395) 	VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_EXEC_VALID_INST,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 396) 	VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_TMUS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 397) 	VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_SCOREBOARD,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 398) 	VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_VARYINGS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 399) 	VC4_PERFCNT_QPU_TOTAL_INST_CACHE_HIT,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 400) 	VC4_PERFCNT_QPU_TOTAL_INST_CACHE_MISS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 401) 	VC4_PERFCNT_QPU_TOTAL_UNIFORM_CACHE_HIT,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 402) 	VC4_PERFCNT_QPU_TOTAL_UNIFORM_CACHE_MISS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 403) 	VC4_PERFCNT_TMU_TOTAL_TEXT_QUADS_PROCESSED,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 404) 	VC4_PERFCNT_TMU_TOTAL_TEXT_CACHE_MISS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 405) 	VC4_PERFCNT_VPM_TOTAL_CLK_CYCLES_VDW_STALLED,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 406) 	VC4_PERFCNT_VPM_TOTAL_CLK_CYCLES_VCD_STALLED,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 407) 	VC4_PERFCNT_L2C_TOTAL_L2_CACHE_HIT,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 408) 	VC4_PERFCNT_L2C_TOTAL_L2_CACHE_MISS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 409) 	VC4_PERFCNT_NUM_EVENTS,
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 410) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 411) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 412) #define DRM_VC4_MAX_PERF_COUNTERS	16
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 413) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 414) struct drm_vc4_perfmon_create {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 415) 	__u32 id;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 416) 	__u32 ncounters;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 417) 	__u8 events[DRM_VC4_MAX_PERF_COUNTERS];
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 418) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 419) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 420) struct drm_vc4_perfmon_destroy {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 421) 	__u32 id;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 422) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 423) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 424) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 425)  * Returns the values of the performance counters tracked by this
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 426)  * perfmon (as an array of ncounters u64 values).
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 427)  *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 428)  * No implicit synchronization is performed, so the user has to
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 429)  * guarantee that any jobs using this perfmon have already been
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 430)  * completed  (probably by blocking on the seqno returned by the
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 431)  * last exec that used the perfmon).
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 432)  */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 433) struct drm_vc4_perfmon_get_values {
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 434) 	__u32 id;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 435) 	__u64 values_ptr;
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 436) };
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 437) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 438) #if defined(__cplusplus)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 439) }
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 440) #endif
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 441) 
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 442) #endif /* _UAPI_VC4_DRM_H_ */