^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 1) /* SPDX-License-Identifier: GPL-2.0-only */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 2) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 3) * Copyright © 2014 NVIDIA Corporation
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 4) * Copyright © 2015 Broadcom Corporation
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 5) */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 6)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 7) #ifndef __SOC_BRCMSTB_COMMON_H__
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 8) #define __SOC_BRCMSTB_COMMON_H__
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 9)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 10) bool soc_is_brcmstb(void);
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 11)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 12) #endif /* __SOC_BRCMSTB_COMMON_H__ */