^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 1) /* SPDX-License-Identifier: GPL-2.0 */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 2) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 3) * Access to VGA videoram
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 4) *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 5) * (c) 1998 Martin Mares <mj@ucw.cz>
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 6) */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 7) #ifndef __ASM_GENERIC_VGA_H
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 8) #define __ASM_GENERIC_VGA_H
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 9)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 10) /*
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 11) * On most architectures that support VGA, we can just
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 12) * recalculate addresses and then access the videoram
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 13) * directly without any black magic.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 14) *
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 15) * Everyone else needs to ioremap the address and use
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 16) * proper I/O accesses.
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 17) */
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 18) #ifndef VGA_MAP_MEM
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 19) #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 20) #endif
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 21)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 22) #define vga_readb(x) (*(x))
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 23) #define vga_writeb(x, y) (*(y) = (x))
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 24)
^8f3ce5b39 (kx 2023-10-28 12:00:06 +0300 25) #endif /* _ASM_GENERIC_VGA_H */