Orange Pi5 kernel

Deprecated Linux kernel 5.10.110 for OrangePi 5/5B/5+ boards

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// SPDX-License-Identifier: GPL-2.0-or-later
/* -*- mode: c; c-basic-offset: 8; -*-
* vim: noexpandtab sw=8 ts=8 sts=0:
*
* localalloc.c
*
* Node local data allocation
*
* Copyright (C) 2002, 2004 Oracle. All rights reserved.
*/
#include <linux/fs.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/highmem.h>
#include <linux/bitops.h>
#include <cluster/masklog.h>
#include "ocfs2.h"
#include "alloc.h"
#include "blockcheck.h"
#include "dlmglue.h"
#include "inode.h"
#include "journal.h"
#include "localalloc.h"
#include "suballoc.h"
#include "super.h"
#include "sysfile.h"
#include "ocfs2_trace.h"
#include "buffer_head_io.h"
#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
<------><------><------><------><------> struct ocfs2_dinode *alloc,
<------><------><------><------><------> u32 *numbits,
<------><------><------><------><------> struct ocfs2_alloc_reservation *resv);
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
<------><------><------><------> handle_t *handle,
<------><------><------><------> struct ocfs2_dinode *alloc,
<------><------><------><------> struct inode *main_bm_inode,
<------><------><------><------> struct buffer_head *main_bm_bh);
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
<------><------><------><------><------><------>struct ocfs2_alloc_context **ac,
<------><------><------><------><------><------>struct inode **bitmap_inode,
<------><------><------><------><------><------>struct buffer_head **bitmap_bh);
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
<------><------><------><------><------>handle_t *handle,
<------><------><------><------><------>struct ocfs2_alloc_context *ac);
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
<------><------><------><------><------> struct inode *local_alloc_inode);
/*
* ocfs2_la_default_mb() - determine a default size, in megabytes of
* the local alloc.
*
* Generally, we'd like to pick as large a local alloc as
* possible. Performance on large workloads tends to scale
* proportionally to la size. In addition to that, the reservations
* code functions more efficiently as it can reserve more windows for
* write.
*
* Some things work against us when trying to choose a large local alloc:
*
* - We need to ensure our sizing is picked to leave enough space in
* group descriptors for other allocations (such as block groups,
* etc). Picking default sizes which are a multiple of 4 could help
* - block groups are allocated in 2mb and 4mb chunks.
*
* - Likewise, we don't want to starve other nodes of bits on small
* file systems. This can easily be taken care of by limiting our
* default to a reasonable size (256M) on larger cluster sizes.
*
* - Some file systems can't support very large sizes - 4k and 8k in
* particular are limited to less than 128 and 256 megabytes respectively.
*
* The following reference table shows group descriptor and local
* alloc maximums at various cluster sizes (4k blocksize)
*
* csize: 4K group: 126M la: 121M
* csize: 8K group: 252M la: 243M
* csize: 16K group: 504M la: 486M
* csize: 32K group: 1008M la: 972M
* csize: 64K group: 2016M la: 1944M
* csize: 128K group: 4032M la: 3888M
* csize: 256K group: 8064M la: 7776M
* csize: 512K group: 16128M la: 15552M
* csize: 1024K group: 32256M la: 31104M
*/
#define OCFS2_LA_MAX_DEFAULT_MB 256
#define OCFS2_LA_OLD_DEFAULT 8
unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb)
{
<------>unsigned int la_mb;
<------>unsigned int gd_mb;
<------>unsigned int la_max_mb;
<------>unsigned int megs_per_slot;
<------>struct super_block *sb = osb->sb;
<------>gd_mb = ocfs2_clusters_to_megabytes(osb->sb,
<------><------>8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat));
<------>/*
<------> * This takes care of files systems with very small group
<------> * descriptors - 512 byte blocksize at cluster sizes lower
<------> * than 16K and also 1k blocksize with 4k cluster size.
<------> */
<------>if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192)
<------> || (sb->s_blocksize == 1024 && osb->s_clustersize == 4096))
<------><------>return OCFS2_LA_OLD_DEFAULT;
<------>/*
<------> * Leave enough room for some block groups and make the final
<------> * value we work from a multiple of 4.
<------> */
<------>gd_mb -= 16;
<------>gd_mb &= 0xFFFFFFFB;
<------>la_mb = gd_mb;
<------>/*
<------> * Keep window sizes down to a reasonable default
<------> */
<------>if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) {
<------><------>/*
<------><------> * Some clustersize / blocksize combinations will have
<------><------> * given us a larger than OCFS2_LA_MAX_DEFAULT_MB
<------><------> * default size, but get poor distribution when
<------><------> * limited to exactly 256 megabytes.
<------><------> *
<------><------> * As an example, 16K clustersize at 4K blocksize
<------><------> * gives us a cluster group size of 504M. Paring the
<------><------> * local alloc size down to 256 however, would give us
<------><------> * only one window and around 200MB left in the
<------><------> * cluster group. Instead, find the first size below
<------><------> * 256 which would give us an even distribution.
<------><------> *
<------><------> * Larger cluster group sizes actually work out pretty
<------><------> * well when pared to 256, so we don't have to do this
<------><------> * for any group that fits more than two
<------><------> * OCFS2_LA_MAX_DEFAULT_MB windows.
<------><------> */
<------><------>if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB))
<------><------><------>la_mb = 256;
<------><------>else {
<------><------><------>unsigned int gd_mult = gd_mb;
<------><------><------>while (gd_mult > 256)
<------><------><------><------>gd_mult = gd_mult >> 1;
<------><------><------>la_mb = gd_mult;
<------><------>}
<------>}
<------>megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots;
<------>megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot);
<------>/* Too many nodes, too few disk clusters. */
<------>if (megs_per_slot < la_mb)
<------><------>la_mb = megs_per_slot;
<------>/* We can't store more bits than we can in a block. */
<------>la_max_mb = ocfs2_clusters_to_megabytes(osb->sb,
<------><------><------><------><------><------>ocfs2_local_alloc_size(sb) * 8);
<------>if (la_mb > la_max_mb)
<------><------>la_mb = la_max_mb;
<------>return la_mb;
}
void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb)
{
<------>struct super_block *sb = osb->sb;
<------>unsigned int la_default_mb = ocfs2_la_default_mb(osb);
<------>unsigned int la_max_mb;
<------>la_max_mb = ocfs2_clusters_to_megabytes(sb,
<------><------><------><------><------><------>ocfs2_local_alloc_size(sb) * 8);
<------>trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb);
<------>if (requested_mb == -1) {
<------><------>/* No user request - use defaults */
<------><------>osb->local_alloc_default_bits =
<------><------><------>ocfs2_megabytes_to_clusters(sb, la_default_mb);
<------>} else if (requested_mb > la_max_mb) {
<------><------>/* Request is too big, we give the maximum available */
<------><------>osb->local_alloc_default_bits =
<------><------><------>ocfs2_megabytes_to_clusters(sb, la_max_mb);
<------>} else {
<------><------>osb->local_alloc_default_bits =
<------><------><------>ocfs2_megabytes_to_clusters(sb, requested_mb);
<------>}
<------>osb->local_alloc_bits = osb->local_alloc_default_bits;
}
static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb)
{
<------>return (osb->local_alloc_state == OCFS2_LA_THROTTLED ||
<------><------>osb->local_alloc_state == OCFS2_LA_ENABLED);
}
void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb,
<------><------><------><------> unsigned int num_clusters)
{
<------>spin_lock(&osb->osb_lock);
<------>if (osb->local_alloc_state == OCFS2_LA_DISABLED ||
<------> osb->local_alloc_state == OCFS2_LA_THROTTLED)
<------><------>if (num_clusters >= osb->local_alloc_default_bits) {
<------><------><------>cancel_delayed_work(&osb->la_enable_wq);
<------><------><------>osb->local_alloc_state = OCFS2_LA_ENABLED;
<------><------>}
<------>spin_unlock(&osb->osb_lock);
}
void ocfs2_la_enable_worker(struct work_struct *work)
{
<------>struct ocfs2_super *osb =
<------><------>container_of(work, struct ocfs2_super,
<------><------><------> la_enable_wq.work);
<------>spin_lock(&osb->osb_lock);
<------>osb->local_alloc_state = OCFS2_LA_ENABLED;
<------>spin_unlock(&osb->osb_lock);
}
/*
* Tell us whether a given allocation should use the local alloc
* file. Otherwise, it has to go to the main bitmap.
*
* This function does semi-dirty reads of local alloc size and state!
* This is ok however, as the values are re-checked once under mutex.
*/
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
<------>int ret = 0;
<------>int la_bits;
<------>spin_lock(&osb->osb_lock);
<------>la_bits = osb->local_alloc_bits;
<------>if (!ocfs2_la_state_enabled(osb))
<------><------>goto bail;
<------>/* la_bits should be at least twice the size (in clusters) of
<------> * a new block group. We want to be sure block group
<------> * allocations go through the local alloc, so allow an
<------> * allocation to take up to half the bitmap. */
<------>if (bits > (la_bits / 2))
<------><------>goto bail;
<------>ret = 1;
bail:
<------>trace_ocfs2_alloc_should_use_local(
<------> (unsigned long long)bits, osb->local_alloc_state, la_bits, ret);
<------>spin_unlock(&osb->osb_lock);
<------>return ret;
}
int ocfs2_load_local_alloc(struct ocfs2_super *osb)
{
<------>int status = 0;
<------>struct ocfs2_dinode *alloc = NULL;
<------>struct buffer_head *alloc_bh = NULL;
<------>u32 num_used;
<------>struct inode *inode = NULL;
<------>struct ocfs2_local_alloc *la;
<------>if (osb->local_alloc_bits == 0)
<------><------>goto bail;
<------>if (osb->local_alloc_bits >= osb->bitmap_cpg) {
<------><------>mlog(ML_NOTICE, "Requested local alloc window %d is larger "
<------><------> "than max possible %u. Using defaults.\n",
<------><------> osb->local_alloc_bits, (osb->bitmap_cpg - 1));
<------><------>osb->local_alloc_bits =
<------><------><------>ocfs2_megabytes_to_clusters(osb->sb,
<------><------><------><------><------><------> ocfs2_la_default_mb(osb));
<------>}
<------>/* read the alloc off disk */
<------>inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
<------><------><------><------><------> osb->slot_num);
<------>if (!inode) {
<------><------>status = -EINVAL;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>status = ocfs2_read_inode_block_full(inode, &alloc_bh,
<------><------><------><------><------> OCFS2_BH_IGNORE_CACHE);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
<------>la = OCFS2_LOCAL_ALLOC(alloc);
<------>if (!(le32_to_cpu(alloc->i_flags) &
<------> (OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) {
<------><------>mlog(ML_ERROR, "Invalid local alloc inode, %llu\n",
<------><------> (unsigned long long)OCFS2_I(inode)->ip_blkno);
<------><------>status = -EINVAL;
<------><------>goto bail;
<------>}
<------>if ((la->la_size == 0) ||
<------> (le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) {
<------><------>mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n",
<------><------> le16_to_cpu(la->la_size));
<------><------>status = -EINVAL;
<------><------>goto bail;
<------>}
<------>/* do a little verification. */
<------>num_used = ocfs2_local_alloc_count_bits(alloc);
<------>/* hopefully the local alloc has always been recovered before
<------> * we load it. */
<------>if (num_used
<------> || alloc->id1.bitmap1.i_used
<------> || alloc->id1.bitmap1.i_total
<------> || la->la_bm_off) {
<------><------>mlog(ML_ERROR, "inconsistent detected, clean journal with"
<------><------> " unrecovered local alloc, please run fsck.ocfs2!\n"
<------><------> "found = %u, set = %u, taken = %u, off = %u\n",
<------><------> num_used, le32_to_cpu(alloc->id1.bitmap1.i_used),
<------><------> le32_to_cpu(alloc->id1.bitmap1.i_total),
<------><------> OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
<------><------>status = -EINVAL;
<------><------>goto bail;
<------>}
<------>osb->local_alloc_bh = alloc_bh;
<------>osb->local_alloc_state = OCFS2_LA_ENABLED;
bail:
<------>if (status < 0)
<------><------>brelse(alloc_bh);
<------>iput(inode);
<------>trace_ocfs2_load_local_alloc(osb->local_alloc_bits);
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
/*
* return any unused bits to the bitmap and write out a clean
* local_alloc.
*
* local_alloc_bh is optional. If not passed, we will simply use the
* one off osb. If you do pass it however, be warned that it *will* be
* returned brelse'd and NULL'd out.*/
void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
{
<------>int status;
<------>handle_t *handle;
<------>struct inode *local_alloc_inode = NULL;
<------>struct buffer_head *bh = NULL;
<------>struct buffer_head *main_bm_bh = NULL;
<------>struct inode *main_bm_inode = NULL;
<------>struct ocfs2_dinode *alloc_copy = NULL;
<------>struct ocfs2_dinode *alloc = NULL;
<------>cancel_delayed_work(&osb->la_enable_wq);
<------>if (osb->ocfs2_wq)
<------><------>flush_workqueue(osb->ocfs2_wq);
<------>if (osb->local_alloc_state == OCFS2_LA_UNUSED)
<------><------>goto out;
<------>local_alloc_inode =
<------><------>ocfs2_get_system_file_inode(osb,
<------><------><------><------><------> LOCAL_ALLOC_SYSTEM_INODE,
<------><------><------><------><------> osb->slot_num);
<------>if (!local_alloc_inode) {
<------><------>status = -ENOENT;
<------><------>mlog_errno(status);
<------><------>goto out;
<------>}
<------>osb->local_alloc_state = OCFS2_LA_DISABLED;
<------>ocfs2_resmap_uninit(&osb->osb_la_resmap);
<------>main_bm_inode = ocfs2_get_system_file_inode(osb,
<------><------><------><------><------><------> GLOBAL_BITMAP_SYSTEM_INODE,
<------><------><------><------><------><------> OCFS2_INVALID_SLOT);
<------>if (!main_bm_inode) {
<------><------>status = -EINVAL;
<------><------>mlog_errno(status);
<------><------>goto out;
<------>}
<------>inode_lock(main_bm_inode);
<------>status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto out_mutex;
<------>}
<------>/* WINDOW_MOVE_CREDITS is a bit heavy... */
<------>handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
<------>if (IS_ERR(handle)) {
<------><------>mlog_errno(PTR_ERR(handle));
<------><------>handle = NULL;
<------><------>goto out_unlock;
<------>}
<------>bh = osb->local_alloc_bh;
<------>alloc = (struct ocfs2_dinode *) bh->b_data;
<------>alloc_copy = kmemdup(alloc, bh->b_size, GFP_NOFS);
<------>if (!alloc_copy) {
<------><------>status = -ENOMEM;
<------><------>goto out_commit;
<------>}
<------>status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode),
<------><------><------><------><------> bh, OCFS2_JOURNAL_ACCESS_WRITE);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto out_commit;
<------>}
<------>ocfs2_clear_local_alloc(alloc);
<------>ocfs2_journal_dirty(handle, bh);
<------>brelse(bh);
<------>osb->local_alloc_bh = NULL;
<------>osb->local_alloc_state = OCFS2_LA_UNUSED;
<------>status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
<------><------><------><------><------> main_bm_inode, main_bm_bh);
<------>if (status < 0)
<------><------>mlog_errno(status);
out_commit:
<------>ocfs2_commit_trans(osb, handle);
out_unlock:
<------>brelse(main_bm_bh);
<------>ocfs2_inode_unlock(main_bm_inode, 1);
out_mutex:
<------>inode_unlock(main_bm_inode);
<------>iput(main_bm_inode);
out:
<------>iput(local_alloc_inode);
<------>kfree(alloc_copy);
}
/*
* We want to free the bitmap bits outside of any recovery context as
* we'll need a cluster lock to do so, but we must clear the local
* alloc before giving up the recovered nodes journal. To solve this,
* we kmalloc a copy of the local alloc before it's change for the
* caller to process with ocfs2_complete_local_alloc_recovery
*/
int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb,
<------><------><------><------> int slot_num,
<------><------><------><------> struct ocfs2_dinode **alloc_copy)
{
<------>int status = 0;
<------>struct buffer_head *alloc_bh = NULL;
<------>struct inode *inode = NULL;
<------>struct ocfs2_dinode *alloc;
<------>trace_ocfs2_begin_local_alloc_recovery(slot_num);
<------>*alloc_copy = NULL;
<------>inode = ocfs2_get_system_file_inode(osb,
<------><------><------><------><------> LOCAL_ALLOC_SYSTEM_INODE,
<------><------><------><------><------> slot_num);
<------>if (!inode) {
<------><------>status = -EINVAL;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>inode_lock(inode);
<------>status = ocfs2_read_inode_block_full(inode, &alloc_bh,
<------><------><------><------><------> OCFS2_BH_IGNORE_CACHE);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>*alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL);
<------>if (!(*alloc_copy)) {
<------><------>status = -ENOMEM;
<------><------>goto bail;
<------>}
<------>memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size);
<------>alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
<------>ocfs2_clear_local_alloc(alloc);
<------>ocfs2_compute_meta_ecc(osb->sb, alloc_bh->b_data, &alloc->i_check);
<------>status = ocfs2_write_block(osb, alloc_bh, INODE_CACHE(inode));
<------>if (status < 0)
<------><------>mlog_errno(status);
bail:
<------>if (status < 0) {
<------><------>kfree(*alloc_copy);
<------><------>*alloc_copy = NULL;
<------>}
<------>brelse(alloc_bh);
<------>if (inode) {
<------><------>inode_unlock(inode);
<------><------>iput(inode);
<------>}
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
/*
* Step 2: By now, we've completed the journal recovery, we've stamped
* a clean local alloc on disk and dropped the node out of the
* recovery map. Dlm locks will no longer stall, so lets clear out the
* main bitmap.
*/
int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb,
<------><------><------><------><------>struct ocfs2_dinode *alloc)
{
<------>int status;
<------>handle_t *handle;
<------>struct buffer_head *main_bm_bh = NULL;
<------>struct inode *main_bm_inode;
<------>main_bm_inode = ocfs2_get_system_file_inode(osb,
<------><------><------><------><------><------> GLOBAL_BITMAP_SYSTEM_INODE,
<------><------><------><------><------><------> OCFS2_INVALID_SLOT);
<------>if (!main_bm_inode) {
<------><------>status = -EINVAL;
<------><------>mlog_errno(status);
<------><------>goto out;
<------>}
<------>inode_lock(main_bm_inode);
<------>status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto out_mutex;
<------>}
<------>handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
<------>if (IS_ERR(handle)) {
<------><------>status = PTR_ERR(handle);
<------><------>handle = NULL;
<------><------>mlog_errno(status);
<------><------>goto out_unlock;
<------>}
<------>/* we want the bitmap change to be recorded on disk asap */
<------>handle->h_sync = 1;
<------>status = ocfs2_sync_local_to_main(osb, handle, alloc,
<------><------><------><------><------> main_bm_inode, main_bm_bh);
<------>if (status < 0)
<------><------>mlog_errno(status);
<------>ocfs2_commit_trans(osb, handle);
out_unlock:
<------>ocfs2_inode_unlock(main_bm_inode, 1);
out_mutex:
<------>inode_unlock(main_bm_inode);
<------>brelse(main_bm_bh);
<------>iput(main_bm_inode);
out:
<------>if (!status)
<------><------>ocfs2_init_steal_slots(osb);
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
/*
* make sure we've got at least bits_wanted contiguous bits in the
* local alloc. You lose them when you drop i_mutex.
*
* We will add ourselves to the transaction passed in, but may start
* our own in order to shift windows.
*/
int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
<------><------><------><------> u32 bits_wanted,
<------><------><------><------> struct ocfs2_alloc_context *ac)
{
<------>int status;
<------>struct ocfs2_dinode *alloc;
<------>struct inode *local_alloc_inode;
<------>unsigned int free_bits;
<------>BUG_ON(!ac);
<------>local_alloc_inode =
<------><------>ocfs2_get_system_file_inode(osb,
<------><------><------><------><------> LOCAL_ALLOC_SYSTEM_INODE,
<------><------><------><------><------> osb->slot_num);
<------>if (!local_alloc_inode) {
<------><------>status = -ENOENT;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>inode_lock(local_alloc_inode);
<------>/*
<------> * We must double check state and allocator bits because
<------> * another process may have changed them while holding i_mutex.
<------> */
<------>spin_lock(&osb->osb_lock);
<------>if (!ocfs2_la_state_enabled(osb) ||
<------> (bits_wanted > osb->local_alloc_bits)) {
<------><------>spin_unlock(&osb->osb_lock);
<------><------>status = -ENOSPC;
<------><------>goto bail;
<------>}
<------>spin_unlock(&osb->osb_lock);
<------>alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
#ifdef CONFIG_OCFS2_DEBUG_FS
<------>if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
<------> ocfs2_local_alloc_count_bits(alloc)) {
<------><------>status = ocfs2_error(osb->sb, "local alloc inode %llu says it has %u used bits, but a count shows %u\n",
<------><------><------><------>(unsigned long long)le64_to_cpu(alloc->i_blkno),
<------><------><------><------>le32_to_cpu(alloc->id1.bitmap1.i_used),
<------><------><------><------>ocfs2_local_alloc_count_bits(alloc));
<------><------>goto bail;
<------>}
#endif
<------>free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
<------><------>le32_to_cpu(alloc->id1.bitmap1.i_used);
<------>if (bits_wanted > free_bits) {
<------><------>/* uhoh, window change time. */
<------><------>status =
<------><------><------>ocfs2_local_alloc_slide_window(osb, local_alloc_inode);
<------><------>if (status < 0) {
<------><------><------>if (status != -ENOSPC)
<------><------><------><------>mlog_errno(status);
<------><------><------>goto bail;
<------><------>}
<------><------>/*
<------><------> * Under certain conditions, the window slide code
<------><------> * might have reduced the number of bits available or
<------><------> * disabled the local alloc entirely. Re-check
<------><------> * here and return -ENOSPC if necessary.
<------><------> */
<------><------>status = -ENOSPC;
<------><------>if (!ocfs2_la_state_enabled(osb))
<------><------><------>goto bail;
<------><------>free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
<------><------><------>le32_to_cpu(alloc->id1.bitmap1.i_used);
<------><------>if (bits_wanted > free_bits)
<------><------><------>goto bail;
<------>}
<------>ac->ac_inode = local_alloc_inode;
<------>/* We should never use localalloc from another slot */
<------>ac->ac_alloc_slot = osb->slot_num;
<------>ac->ac_which = OCFS2_AC_USE_LOCAL;
<------>get_bh(osb->local_alloc_bh);
<------>ac->ac_bh = osb->local_alloc_bh;
<------>status = 0;
bail:
<------>if (status < 0 && local_alloc_inode) {
<------><------>inode_unlock(local_alloc_inode);
<------><------>iput(local_alloc_inode);
<------>}
<------>trace_ocfs2_reserve_local_alloc_bits(
<------><------>(unsigned long long)ac->ac_max_block,
<------><------>bits_wanted, osb->slot_num, status);
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
<------><------><------><------> handle_t *handle,
<------><------><------><------> struct ocfs2_alloc_context *ac,
<------><------><------><------> u32 bits_wanted,
<------><------><------><------> u32 *bit_off,
<------><------><------><------> u32 *num_bits)
{
<------>int status, start;
<------>struct inode *local_alloc_inode;
<------>void *bitmap;
<------>struct ocfs2_dinode *alloc;
<------>struct ocfs2_local_alloc *la;
<------>BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
<------>local_alloc_inode = ac->ac_inode;
<------>alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
<------>la = OCFS2_LOCAL_ALLOC(alloc);
<------>start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
<------><------><------><------><------><------> ac->ac_resv);
<------>if (start == -1) {
<------><------>/* TODO: Shouldn't we just BUG here? */
<------><------>status = -ENOSPC;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>bitmap = la->la_bitmap;
<------>*bit_off = le32_to_cpu(la->la_bm_off) + start;
<------>*num_bits = bits_wanted;
<------>status = ocfs2_journal_access_di(handle,
<------><------><------><------><------> INODE_CACHE(local_alloc_inode),
<------><------><------><------><------> osb->local_alloc_bh,
<------><------><------><------><------> OCFS2_JOURNAL_ACCESS_WRITE);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
<------><------><------><------> bits_wanted);
<------>while(bits_wanted--)
<------><------>ocfs2_set_bit(start++, bitmap);
<------>le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
<------>ocfs2_journal_dirty(handle, osb->local_alloc_bh);
bail:
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
int ocfs2_free_local_alloc_bits(struct ocfs2_super *osb,
<------><------><------><------>handle_t *handle,
<------><------><------><------>struct ocfs2_alloc_context *ac,
<------><------><------><------>u32 bit_off,
<------><------><------><------>u32 num_bits)
{
<------>int status, start;
<------>u32 clear_bits;
<------>struct inode *local_alloc_inode;
<------>void *bitmap;
<------>struct ocfs2_dinode *alloc;
<------>struct ocfs2_local_alloc *la;
<------>BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
<------>local_alloc_inode = ac->ac_inode;
<------>alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
<------>la = OCFS2_LOCAL_ALLOC(alloc);
<------>bitmap = la->la_bitmap;
<------>start = bit_off - le32_to_cpu(la->la_bm_off);
<------>clear_bits = num_bits;
<------>status = ocfs2_journal_access_di(handle,
<------><------><------>INODE_CACHE(local_alloc_inode),
<------><------><------>osb->local_alloc_bh,
<------><------><------>OCFS2_JOURNAL_ACCESS_WRITE);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>while (clear_bits--)
<------><------>ocfs2_clear_bit(start++, bitmap);
<------>le32_add_cpu(&alloc->id1.bitmap1.i_used, -num_bits);
<------>ocfs2_journal_dirty(handle, osb->local_alloc_bh);
bail:
<------>return status;
}
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
{
<------>u32 count;
<------>struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
<------>count = memweight(la->la_bitmap, le16_to_cpu(la->la_size));
<------>trace_ocfs2_local_alloc_count_bits(count);
<------>return count;
}
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
<------><------><------><------> struct ocfs2_dinode *alloc,
<------><------><------><------> u32 *numbits,
<------><------><------><------> struct ocfs2_alloc_reservation *resv)
{
<------>int numfound = 0, bitoff, left, startoff;
<------>int local_resv = 0;
<------>struct ocfs2_alloc_reservation r;
<------>void *bitmap = NULL;
<------>struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
<------>if (!alloc->id1.bitmap1.i_total) {
<------><------>bitoff = -1;
<------><------>goto bail;
<------>}
<------>if (!resv) {
<------><------>local_resv = 1;
<------><------>ocfs2_resv_init_once(&r);
<------><------>ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
<------><------>resv = &r;
<------>}
<------>numfound = *numbits;
<------>if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0) {
<------><------>if (numfound < *numbits)
<------><------><------>*numbits = numfound;
<------><------>goto bail;
<------>}
<------>/*
<------> * Code error. While reservations are enabled, local
<------> * allocation should _always_ go through them.
<------> */
<------>BUG_ON(osb->osb_resv_level != 0);
<------>/*
<------> * Reservations are disabled. Handle this the old way.
<------> */
<------>bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
<------>numfound = bitoff = startoff = 0;
<------>left = le32_to_cpu(alloc->id1.bitmap1.i_total);
<------>while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) != -1) {
<------><------>if (bitoff == left) {
<------><------><------>/* mlog(0, "bitoff (%d) == left", bitoff); */
<------><------><------>break;
<------><------>}
<------><------>/* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
<------><------> "numfound = %d\n", bitoff, startoff, numfound);*/
<------><------>/* Ok, we found a zero bit... is it contig. or do we
<------><------> * start over?*/
<------><------>if (bitoff == startoff) {
<------><------><------>/* we found a zero */
<------><------><------>numfound++;
<------><------><------>startoff++;
<------><------>} else {
<------><------><------>/* got a zero after some ones */
<------><------><------>numfound = 1;
<------><------><------>startoff = bitoff+1;
<------><------>}
<------><------>/* we got everything we needed */
<------><------>if (numfound == *numbits) {
<------><------><------>/* mlog(0, "Found it all!\n"); */
<------><------><------>break;
<------><------>}
<------>}
<------>trace_ocfs2_local_alloc_find_clear_bits_search_bitmap(bitoff, numfound);
<------>if (numfound == *numbits)
<------><------>bitoff = startoff - numfound;
<------>else
<------><------>bitoff = -1;
bail:
<------>if (local_resv)
<------><------>ocfs2_resv_discard(resmap, resv);
<------>trace_ocfs2_local_alloc_find_clear_bits(*numbits,
<------><------>le32_to_cpu(alloc->id1.bitmap1.i_total),
<------><------>bitoff, numfound);
<------>return bitoff;
}
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc)
{
<------>struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
<------>int i;
<------>alloc->id1.bitmap1.i_total = 0;
<------>alloc->id1.bitmap1.i_used = 0;
<------>la->la_bm_off = 0;
<------>for(i = 0; i < le16_to_cpu(la->la_size); i++)
<------><------>la->la_bitmap[i] = 0;
}
#if 0
/* turn this on and uncomment below to aid debugging window shifts. */
static void ocfs2_verify_zero_bits(unsigned long *bitmap,
<------><------><------><------> unsigned int start,
<------><------><------><------> unsigned int count)
{
<------>unsigned int tmp = count;
<------>while(tmp--) {
<------><------>if (ocfs2_test_bit(start + tmp, bitmap)) {
<------><------><------>printk("ocfs2_verify_zero_bits: start = %u, count = "
<------><------><------> "%u\n", start, count);
<------><------><------>printk("ocfs2_verify_zero_bits: bit %u is set!",
<------><------><------> start + tmp);
<------><------><------>BUG();
<------><------>}
<------>}
}
#endif
/*
* sync the local alloc to main bitmap.
*
* assumes you've already locked the main bitmap -- the bitmap inode
* passed is used for caching.
*/
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
<------><------><------><------> handle_t *handle,
<------><------><------><------> struct ocfs2_dinode *alloc,
<------><------><------><------> struct inode *main_bm_inode,
<------><------><------><------> struct buffer_head *main_bm_bh)
{
<------>int status = 0;
<------>int bit_off, left, count, start;
<------>u64 la_start_blk;
<------>u64 blkno;
<------>void *bitmap;
<------>struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
<------>trace_ocfs2_sync_local_to_main(
<------> le32_to_cpu(alloc->id1.bitmap1.i_total),
<------> le32_to_cpu(alloc->id1.bitmap1.i_used));
<------>if (!alloc->id1.bitmap1.i_total) {
<------><------>goto bail;
<------>}
<------>if (le32_to_cpu(alloc->id1.bitmap1.i_used) ==
<------> le32_to_cpu(alloc->id1.bitmap1.i_total)) {
<------><------>goto bail;
<------>}
<------>la_start_blk = ocfs2_clusters_to_blocks(osb->sb,
<------><------><------><------><------><------>le32_to_cpu(la->la_bm_off));
<------>bitmap = la->la_bitmap;
<------>start = count = bit_off = 0;
<------>left = le32_to_cpu(alloc->id1.bitmap1.i_total);
<------>while ((bit_off = ocfs2_find_next_zero_bit(bitmap, left, start))
<------> != -1) {
<------><------>if ((bit_off < left) && (bit_off == start)) {
<------><------><------>count++;
<------><------><------>start++;
<------><------><------>continue;
<------><------>}
<------><------>if (count) {
<------><------><------>blkno = la_start_blk +
<------><------><------><------>ocfs2_clusters_to_blocks(osb->sb,
<------><------><------><------><------><------><------> start - count);
<------><------><------>trace_ocfs2_sync_local_to_main_free(
<------><------><------> count, start - count,
<------><------><------> (unsigned long long)la_start_blk,
<------><------><------> (unsigned long long)blkno);
<------><------><------>status = ocfs2_release_clusters(handle,
<------><------><------><------><------><------><------>main_bm_inode,
<------><------><------><------><------><------><------>main_bm_bh, blkno,
<------><------><------><------><------><------><------>count);
<------><------><------>if (status < 0) {
<------><------><------><------>mlog_errno(status);
<------><------><------><------>goto bail;
<------><------><------>}
<------><------>}
<------><------>if (bit_off >= left)
<------><------><------>break;
<------><------>count = 1;
<------><------>start = bit_off + 1;
<------>}
bail:
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
enum ocfs2_la_event {
<------>OCFS2_LA_EVENT_SLIDE, /* Normal window slide. */
<------>OCFS2_LA_EVENT_FRAGMENTED, /* The global bitmap has
<------><------><------><------><------> * enough bits theoretically
<------><------><------><------><------> * free, but a contiguous
<------><------><------><------><------> * allocation could not be
<------><------><------><------><------> * found. */
<------>OCFS2_LA_EVENT_ENOSPC, /* Global bitmap doesn't have
<------><------><------><------><------> * enough bits free to satisfy
<------><------><------><------><------> * our request. */
};
#define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
/*
* Given an event, calculate the size of our next local alloc window.
*
* This should always be called under i_mutex of the local alloc inode
* so that local alloc disabling doesn't race with processes trying to
* use the allocator.
*
* Returns the state which the local alloc was left in. This value can
* be ignored by some paths.
*/
static int ocfs2_recalc_la_window(struct ocfs2_super *osb,
<------><------><------><------> enum ocfs2_la_event event)
{
<------>unsigned int bits;
<------>int state;
<------>spin_lock(&osb->osb_lock);
<------>if (osb->local_alloc_state == OCFS2_LA_DISABLED) {
<------><------>WARN_ON_ONCE(osb->local_alloc_state == OCFS2_LA_DISABLED);
<------><------>goto out_unlock;
<------>}
<------>/*
<------> * ENOSPC and fragmentation are treated similarly for now.
<------> */
<------>if (event == OCFS2_LA_EVENT_ENOSPC ||
<------> event == OCFS2_LA_EVENT_FRAGMENTED) {
<------><------>/*
<------><------> * We ran out of contiguous space in the primary
<------><------> * bitmap. Drastically reduce the number of bits used
<------><------> * by local alloc until we have to disable it.
<------><------> */
<------><------>bits = osb->local_alloc_bits >> 1;
<------><------>if (bits > ocfs2_megabytes_to_clusters(osb->sb, 1)) {
<------><------><------>/*
<------><------><------> * By setting state to THROTTLED, we'll keep
<------><------><------> * the number of local alloc bits used down
<------><------><------> * until an event occurs which would give us
<------><------><------> * reason to assume the bitmap situation might
<------><------><------> * have changed.
<------><------><------> */
<------><------><------>osb->local_alloc_state = OCFS2_LA_THROTTLED;
<------><------><------>osb->local_alloc_bits = bits;
<------><------>} else {
<------><------><------>osb->local_alloc_state = OCFS2_LA_DISABLED;
<------><------>}
<------><------>queue_delayed_work(osb->ocfs2_wq, &osb->la_enable_wq,
<------><------><------><------> OCFS2_LA_ENABLE_INTERVAL);
<------><------>goto out_unlock;
<------>}
<------>/*
<------> * Don't increase the size of the local alloc window until we
<------> * know we might be able to fulfill the request. Otherwise, we
<------> * risk bouncing around the global bitmap during periods of
<------> * low space.
<------> */
<------>if (osb->local_alloc_state != OCFS2_LA_THROTTLED)
<------><------>osb->local_alloc_bits = osb->local_alloc_default_bits;
out_unlock:
<------>state = osb->local_alloc_state;
<------>spin_unlock(&osb->osb_lock);
<------>return state;
}
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
<------><------><------><------><------><------>struct ocfs2_alloc_context **ac,
<------><------><------><------><------><------>struct inode **bitmap_inode,
<------><------><------><------><------><------>struct buffer_head **bitmap_bh)
{
<------>int status;
<------>*ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
<------>if (!(*ac)) {
<------><------>status = -ENOMEM;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
retry_enospc:
<------>(*ac)->ac_bits_wanted = osb->local_alloc_bits;
<------>status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
<------>if (status == -ENOSPC) {
<------><------>if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_ENOSPC) ==
<------><------> OCFS2_LA_DISABLED)
<------><------><------>goto bail;
<------><------>ocfs2_free_ac_resource(*ac);
<------><------>memset(*ac, 0, sizeof(struct ocfs2_alloc_context));
<------><------>goto retry_enospc;
<------>}
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>*bitmap_inode = (*ac)->ac_inode;
<------>igrab(*bitmap_inode);
<------>*bitmap_bh = (*ac)->ac_bh;
<------>get_bh(*bitmap_bh);
<------>status = 0;
bail:
<------>if ((status < 0) && *ac) {
<------><------>ocfs2_free_alloc_context(*ac);
<------><------>*ac = NULL;
<------>}
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
/*
* pass it the bitmap lock in lock_bh if you have it.
*/
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
<------><------><------><------><------>handle_t *handle,
<------><------><------><------><------>struct ocfs2_alloc_context *ac)
{
<------>int status = 0;
<------>u32 cluster_off, cluster_count;
<------>struct ocfs2_dinode *alloc = NULL;
<------>struct ocfs2_local_alloc *la;
<------>alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
<------>la = OCFS2_LOCAL_ALLOC(alloc);
<------>trace_ocfs2_local_alloc_new_window(
<------><------>le32_to_cpu(alloc->id1.bitmap1.i_total),
<------><------>osb->local_alloc_bits);
<------>/* Instruct the allocation code to try the most recently used
<------> * cluster group. We'll re-record the group used this pass
<------> * below. */
<------>ac->ac_last_group = osb->la_last_gd;
<------>/* we used the generic suballoc reserve function, but we set
<------> * everything up nicely, so there's no reason why we can't use
<------> * the more specific cluster api to claim bits. */
<------>status = ocfs2_claim_clusters(handle, ac, osb->local_alloc_bits,
<------><------><------><------> &cluster_off, &cluster_count);
<------>if (status == -ENOSPC) {
retry_enospc:
<------><------>/*
<------><------> * Note: We could also try syncing the journal here to
<------><------> * allow use of any free bits which the current
<------><------> * transaction can't give us access to. --Mark
<------><------> */
<------><------>if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_FRAGMENTED) ==
<------><------> OCFS2_LA_DISABLED)
<------><------><------>goto bail;
<------><------>ac->ac_bits_wanted = osb->local_alloc_bits;
<------><------>status = ocfs2_claim_clusters(handle, ac,
<------><------><------><------><------> osb->local_alloc_bits,
<------><------><------><------><------> &cluster_off,
<------><------><------><------><------> &cluster_count);
<------><------>if (status == -ENOSPC)
<------><------><------>goto retry_enospc;
<------><------>/*
<------><------> * We only shrunk the *minimum* number of in our
<------><------> * request - it's entirely possible that the allocator
<------><------> * might give us more than we asked for.
<------><------> */
<------><------>if (status == 0) {
<------><------><------>spin_lock(&osb->osb_lock);
<------><------><------>osb->local_alloc_bits = cluster_count;
<------><------><------>spin_unlock(&osb->osb_lock);
<------><------>}
<------>}
<------>if (status < 0) {
<------><------>if (status != -ENOSPC)
<------><------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>osb->la_last_gd = ac->ac_last_group;
<------>la->la_bm_off = cpu_to_le32(cluster_off);
<------>alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count);
<------>/* just in case... In the future when we find space ourselves,
<------> * we don't have to get all contiguous -- but we'll have to
<------> * set all previously used bits in bitmap and update
<------> * la_bits_set before setting the bits in the main bitmap. */
<------>alloc->id1.bitmap1.i_used = 0;
<------>memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
<------> le16_to_cpu(la->la_size));
<------>ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
<------><------><------> OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
<------>trace_ocfs2_local_alloc_new_window_result(
<------><------>OCFS2_LOCAL_ALLOC(alloc)->la_bm_off,
<------><------>le32_to_cpu(alloc->id1.bitmap1.i_total));
bail:
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}
/* Note that we do *NOT* lock the local alloc inode here as
* it's been locked already for us. */
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
<------><------><------><------><------> struct inode *local_alloc_inode)
{
<------>int status = 0;
<------>struct buffer_head *main_bm_bh = NULL;
<------>struct inode *main_bm_inode = NULL;
<------>handle_t *handle = NULL;
<------>struct ocfs2_dinode *alloc;
<------>struct ocfs2_dinode *alloc_copy = NULL;
<------>struct ocfs2_alloc_context *ac = NULL;
<------>ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_SLIDE);
<------>/* This will lock the main bitmap for us. */
<------>status = ocfs2_local_alloc_reserve_for_window(osb,
<------><------><------><------><------><------> &ac,
<------><------><------><------><------><------> &main_bm_inode,
<------><------><------><------><------><------> &main_bm_bh);
<------>if (status < 0) {
<------><------>if (status != -ENOSPC)
<------><------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
<------>if (IS_ERR(handle)) {
<------><------>status = PTR_ERR(handle);
<------><------>handle = NULL;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
<------>/* We want to clear the local alloc before doing anything
<------> * else, so that if we error later during this operation,
<------> * local alloc shutdown won't try to double free main bitmap
<------> * bits. Make a copy so the sync function knows which bits to
<------> * free. */
<------>alloc_copy = kmemdup(alloc, osb->local_alloc_bh->b_size, GFP_NOFS);
<------>if (!alloc_copy) {
<------><------>status = -ENOMEM;
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>status = ocfs2_journal_access_di(handle,
<------><------><------><------><------> INODE_CACHE(local_alloc_inode),
<------><------><------><------><------> osb->local_alloc_bh,
<------><------><------><------><------> OCFS2_JOURNAL_ACCESS_WRITE);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>ocfs2_clear_local_alloc(alloc);
<------>ocfs2_journal_dirty(handle, osb->local_alloc_bh);
<------>status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
<------><------><------><------><------> main_bm_inode, main_bm_bh);
<------>if (status < 0) {
<------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>status = ocfs2_local_alloc_new_window(osb, handle, ac);
<------>if (status < 0) {
<------><------>if (status != -ENOSPC)
<------><------><------>mlog_errno(status);
<------><------>goto bail;
<------>}
<------>atomic_inc(&osb->alloc_stats.moves);
bail:
<------>if (handle)
<------><------>ocfs2_commit_trans(osb, handle);
<------>brelse(main_bm_bh);
<------>iput(main_bm_inode);
<------>kfree(alloc_copy);
<------>if (ac)
<------><------>ocfs2_free_alloc_context(ac);
<------>if (status)
<------><------>mlog_errno(status);
<------>return status;
}