Orange Pi5 kernel

Deprecated Linux kernel 5.10.110 for OrangePi 5/5B/5+ boards

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// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
/*******************************************************************************
*
* Module Name: nsalloc - Namespace allocation and deletion utilities
*
******************************************************************************/
#include <acpi/acpi.h>
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME("nsalloc")
/*******************************************************************************
*
* FUNCTION: acpi_ns_create_node
*
* PARAMETERS: name - Name of the new node (4 char ACPI name)
*
* RETURN: New namespace node (Null on failure)
*
* DESCRIPTION: Create a namespace node
*
******************************************************************************/
struct acpi_namespace_node *acpi_ns_create_node(u32 name)
{
<------>struct acpi_namespace_node *node;
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
<------>u32 temp;
#endif
<------>ACPI_FUNCTION_TRACE(ns_create_node);
<------>node = acpi_os_acquire_object(acpi_gbl_namespace_cache);
<------>if (!node) {
<------><------>return_PTR(NULL);
<------>}
<------>ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++);
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
<------>temp = acpi_gbl_ns_node_list->total_allocated -
<------> acpi_gbl_ns_node_list->total_freed;
<------>if (temp > acpi_gbl_ns_node_list->max_occupied) {
<------><------>acpi_gbl_ns_node_list->max_occupied = temp;
<------>}
#endif
<------>node->name.integer = name;
<------>ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED);
<------>return_PTR(node);
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_node
*
* PARAMETERS: node - Node to be deleted
*
* RETURN: None
*
* DESCRIPTION: Delete a namespace node. All node deletions must come through
* here. Detaches any attached objects, including any attached
* data. If a handler is associated with attached data, it is
* invoked before the node is deleted.
*
******************************************************************************/
void acpi_ns_delete_node(struct acpi_namespace_node *node)
{
<------>union acpi_operand_object *obj_desc;
<------>union acpi_operand_object *next_desc;
<------>ACPI_FUNCTION_NAME(ns_delete_node);
<------>if (!node) {
<------><------>return_VOID;
<------>}
<------>/* Detach an object if there is one */
<------>acpi_ns_detach_object(node);
<------>/*
<------> * Delete an attached data object list if present (objects that were
<------> * attached via acpi_attach_data). Note: After any normal object is
<------> * detached above, the only possible remaining object(s) are data
<------> * objects, in a linked list.
<------> */
<------>obj_desc = node->object;
<------>while (obj_desc && (obj_desc->common.type == ACPI_TYPE_LOCAL_DATA)) {
<------><------>/* Invoke the attached data deletion handler if present */
<------><------>if (obj_desc->data.handler) {
<------><------><------>obj_desc->data.handler(node, obj_desc->data.pointer);
<------><------>}
<------><------>next_desc = obj_desc->common.next_object;
<------><------>acpi_ut_remove_reference(obj_desc);
<------><------>obj_desc = next_desc;
<------>}
<------>/* Special case for the statically allocated root node */
<------>if (node == acpi_gbl_root_node) {
<------><------>return;
<------>}
<------>/* Now we can delete the node */
<------>(void)acpi_os_release_object(acpi_gbl_namespace_cache, node);
<------>ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
<------>ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
<------><------><------> node, acpi_gbl_current_node_count));
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_remove_node
*
* PARAMETERS: node - Node to be removed/deleted
*
* RETURN: None
*
* DESCRIPTION: Remove (unlink) and delete a namespace node
*
******************************************************************************/
void acpi_ns_remove_node(struct acpi_namespace_node *node)
{
<------>struct acpi_namespace_node *parent_node;
<------>struct acpi_namespace_node *prev_node;
<------>struct acpi_namespace_node *next_node;
<------>ACPI_FUNCTION_TRACE_PTR(ns_remove_node, node);
<------>parent_node = node->parent;
<------>prev_node = NULL;
<------>next_node = parent_node->child;
<------>/* Find the node that is the previous peer in the parent's child list */
<------>while (next_node != node) {
<------><------>prev_node = next_node;
<------><------>next_node = next_node->peer;
<------>}
<------>if (prev_node) {
<------><------>/* Node is not first child, unlink it */
<------><------>prev_node->peer = node->peer;
<------>} else {
<------><------>/*
<------><------> * Node is first child (has no previous peer).
<------><------> * Link peer list to parent
<------><------> */
<------><------>parent_node->child = node->peer;
<------>}
<------>/* Delete the node and any attached objects */
<------>acpi_ns_delete_node(node);
<------>return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_install_node
*
* PARAMETERS: walk_state - Current state of the walk
* parent_node - The parent of the new Node
* node - The new Node to install
* type - ACPI object type of the new Node
*
* RETURN: None
*
* DESCRIPTION: Initialize a new namespace node and install it amongst
* its peers.
*
* Note: Current namespace lookup is linear search. This appears
* to be sufficient as namespace searches consume only a small
* fraction of the execution time of the ACPI subsystem.
*
******************************************************************************/
void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */
<------><------><------> struct acpi_namespace_node *node, /* New Child */
<------><------><------> acpi_object_type type)
{
<------>acpi_owner_id owner_id = 0;
<------>struct acpi_namespace_node *child_node;
<------>ACPI_FUNCTION_TRACE(ns_install_node);
<------>if (walk_state) {
<------><------>/*
<------><------> * Get the owner ID from the Walk state. The owner ID is used to
<------><------> * track table deletion and deletion of objects created by methods.
<------><------> */
<------><------>owner_id = walk_state->owner_id;
<------><------>if ((walk_state->method_desc) &&
<------><------> (parent_node != walk_state->method_node)) {
<------><------><------>/*
<------><------><------> * A method is creating a new node that is not a child of the
<------><------><------> * method (it is non-local). Mark the executing method as having
<------><------><------> * modified the namespace. This is used for cleanup when the
<------><------><------> * method exits.
<------><------><------> */
<------><------><------>walk_state->method_desc->method.info_flags |=
<------><------><------> ACPI_METHOD_MODIFIED_NAMESPACE;
<------><------>}
<------>}
<------>/* Link the new entry into the parent and existing children */
<------>node->peer = NULL;
<------>node->parent = parent_node;
<------>child_node = parent_node->child;
<------>if (!child_node) {
<------><------>parent_node->child = node;
<------>} else {
<------><------>/* Add node to the end of the peer list */
<------><------>while (child_node->peer) {
<------><------><------>child_node = child_node->peer;
<------><------>}
<------><------>child_node->peer = node;
<------>}
<------>/* Init the new entry */
<------>node->owner_id = owner_id;
<------>node->type = (u8) type;
<------>ACPI_DEBUG_PRINT((ACPI_DB_NAMES,
<------><------><------> "%4.4s (%s) [Node %p Owner %3.3X] added to %4.4s (%s) [Node %p]\n",
<------><------><------> acpi_ut_get_node_name(node),
<------><------><------> acpi_ut_get_type_name(node->type), node, owner_id,
<------><------><------> acpi_ut_get_node_name(parent_node),
<------><------><------> acpi_ut_get_type_name(parent_node->type),
<------><------><------> parent_node));
<------>return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_children
*
* PARAMETERS: parent_node - Delete this objects children
*
* RETURN: None.
*
* DESCRIPTION: Delete all children of the parent object. In other words,
* deletes a "scope".
*
******************************************************************************/
void acpi_ns_delete_children(struct acpi_namespace_node *parent_node)
{
<------>struct acpi_namespace_node *next_node;
<------>struct acpi_namespace_node *node_to_delete;
<------>ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node);
<------>if (!parent_node) {
<------><------>return_VOID;
<------>}
<------>/* Deallocate all children at this level */
<------>next_node = parent_node->child;
<------>while (next_node) {
<------><------>/* Grandchildren should have all been deleted already */
<------><------>if (next_node->child) {
<------><------><------>ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p",
<------><------><------><------> parent_node, next_node));
<------><------>}
<------><------>/*
<------><------> * Delete this child node and move on to the next child in the list.
<------><------> * No need to unlink the node since we are deleting the entire branch.
<------><------> */
<------><------>node_to_delete = next_node;
<------><------>next_node = next_node->peer;
<------><------>acpi_ns_delete_node(node_to_delete);
<------>}
<------>/* Clear the parent's child pointer */
<------>parent_node->child = NULL;
<------>return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_namespace_subtree
*
* PARAMETERS: parent_node - Root of the subtree to be deleted
*
* RETURN: None.
*
* DESCRIPTION: Delete a subtree of the namespace. This includes all objects
* stored within the subtree.
*
******************************************************************************/
void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node)
{
<------>struct acpi_namespace_node *child_node = NULL;
<------>u32 level = 1;
<------>acpi_status status;
<------>ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree);
<------>if (!parent_node) {
<------><------>return_VOID;
<------>}
<------>/* Lock namespace for possible update */
<------>status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
<------>if (ACPI_FAILURE(status)) {
<------><------>return_VOID;
<------>}
<------>/*
<------> * Traverse the tree of objects until we bubble back up
<------> * to where we started.
<------> */
<------>while (level > 0) {
<------><------>/* Get the next node in this scope (NULL if none) */
<------><------>child_node = acpi_ns_get_next_node(parent_node, child_node);
<------><------>if (child_node) {
<------><------><------>/* Found a child node - detach any attached object */
<------><------><------>acpi_ns_detach_object(child_node);
<------><------><------>/* Check if this node has any children */
<------><------><------>if (child_node->child) {
<------><------><------><------>/*
<------><------><------><------> * There is at least one child of this node,
<------><------><------><------> * visit the node
<------><------><------><------> */
<------><------><------><------>level++;
<------><------><------><------>parent_node = child_node;
<------><------><------><------>child_node = NULL;
<------><------><------>}
<------><------>} else {
<------><------><------>/*
<------><------><------> * No more children of this parent node.
<------><------><------> * Move up to the grandparent.
<------><------><------> */
<------><------><------>level--;
<------><------><------>/*
<------><------><------> * Now delete all of the children of this parent
<------><------><------> * all at the same time.
<------><------><------> */
<------><------><------>acpi_ns_delete_children(parent_node);
<------><------><------>/* New "last child" is this parent node */
<------><------><------>child_node = parent_node;
<------><------><------>/* Move up the tree to the grandparent */
<------><------><------>parent_node = parent_node->parent;
<------><------>}
<------>}
<------>(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
<------>return_VOID;
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_delete_namespace_by_owner
*
* PARAMETERS: owner_id - All nodes with this owner will be deleted
*
* RETURN: Status
*
* DESCRIPTION: Delete entries within the namespace that are owned by a
* specific ID. Used to delete entire ACPI tables. All
* reference counts are updated.
*
* MUTEX: Locks namespace during deletion walk.
*
******************************************************************************/
void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id)
{
<------>struct acpi_namespace_node *child_node;
<------>struct acpi_namespace_node *deletion_node;
<------>struct acpi_namespace_node *parent_node;
<------>u32 level;
<------>acpi_status status;
<------>ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id);
<------>if (owner_id == 0) {
<------><------>return_VOID;
<------>}
<------>/* Lock namespace for possible update */
<------>status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
<------>if (ACPI_FAILURE(status)) {
<------><------>return_VOID;
<------>}
<------>deletion_node = NULL;
<------>parent_node = acpi_gbl_root_node;
<------>child_node = NULL;
<------>level = 1;
<------>/*
<------> * Traverse the tree of nodes until we bubble back up
<------> * to where we started.
<------> */
<------>while (level > 0) {
<------><------>/*
<------><------> * Get the next child of this parent node. When child_node is NULL,
<------><------> * the first child of the parent is returned
<------><------> */
<------><------>child_node = acpi_ns_get_next_node(parent_node, child_node);
<------><------>if (deletion_node) {
<------><------><------>acpi_ns_delete_children(deletion_node);
<------><------><------>acpi_ns_remove_node(deletion_node);
<------><------><------>deletion_node = NULL;
<------><------>}
<------><------>if (child_node) {
<------><------><------>if (child_node->owner_id == owner_id) {
<------><------><------><------>/* Found a matching child node - detach any attached object */
<------><------><------><------>acpi_ns_detach_object(child_node);
<------><------><------>}
<------><------><------>/* Check if this node has any children */
<------><------><------>if (child_node->child) {
<------><------><------><------>/*
<------><------><------><------> * There is at least one child of this node,
<------><------><------><------> * visit the node
<------><------><------><------> */
<------><------><------><------>level++;
<------><------><------><------>parent_node = child_node;
<------><------><------><------>child_node = NULL;
<------><------><------>} else if (child_node->owner_id == owner_id) {
<------><------><------><------>deletion_node = child_node;
<------><------><------>}
<------><------>} else {
<------><------><------>/*
<------><------><------> * No more children of this parent node.
<------><------><------> * Move up to the grandparent.
<------><------><------> */
<------><------><------>level--;
<------><------><------>if (level != 0) {
<------><------><------><------>if (parent_node->owner_id == owner_id) {
<------><------><------><------><------>deletion_node = parent_node;
<------><------><------><------>}
<------><------><------>}
<------><------><------>/* New "last child" is this parent node */
<------><------><------>child_node = parent_node;
<------><------><------>/* Move up the tree to the grandparent */
<------><------><------>parent_node = parent_node->parent;
<------><------>}
<------>}
<------>(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
<------>return_VOID;
}