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| #include <linux/kernel.h> |
| #include <linux/init.h> |
| #include <linux/irq.h> |
| #include <linux/kexec.h> |
| #include <linux/seq_file.h> |
| #include <linux/of_platform.h> |
| |
| #include <asm/io.h> |
| #include <asm/machdep.h> |
| #include <asm/prom.h> |
| #include <asm/time.h> |
| #include <asm/udbg.h> |
| |
| #include "flipper-pic.h" |
| #include "usbgecko_udbg.h" |
| |
| |
| static void __noreturn gamecube_spin(void) |
| { |
| <------> |
| <------>for (;;) |
| <------><------>cpu_relax(); |
| } |
| |
| static void __noreturn gamecube_restart(char *cmd) |
| { |
| <------>local_irq_disable(); |
| <------>flipper_platform_reset(); |
| <------>gamecube_spin(); |
| } |
| |
| static void gamecube_power_off(void) |
| { |
| <------>local_irq_disable(); |
| <------>gamecube_spin(); |
| } |
| |
| static void __noreturn gamecube_halt(void) |
| { |
| <------>gamecube_restart(NULL); |
| } |
| |
| static int __init gamecube_probe(void) |
| { |
| <------>if (!of_machine_is_compatible("nintendo,gamecube")) |
| <------><------>return 0; |
| |
| <------>pm_power_off = gamecube_power_off; |
| |
| <------>ug_udbg_init(); |
| |
| <------>return 1; |
| } |
| |
| static void gamecube_shutdown(void) |
| { |
| <------>flipper_quiesce(); |
| } |
| |
| define_machine(gamecube) { |
| <------>.name = "gamecube", |
| <------>.probe = gamecube_probe, |
| <------>.restart = gamecube_restart, |
| <------>.halt = gamecube_halt, |
| <------>.init_IRQ = flipper_pic_probe, |
| <------>.get_irq = flipper_pic_get_irq, |
| <------>.calibrate_decr = generic_calibrate_decr, |
| <------>.progress = udbg_progress, |
| <------>.machine_shutdown = gamecube_shutdown, |
| }; |
| |
| |
| static const struct of_device_id gamecube_of_bus[] = { |
| <------>{ .compatible = "nintendo,flipper", }, |
| <------>{ }, |
| }; |
| |
| static int __init gamecube_device_probe(void) |
| { |
| <------>if (!machine_is(gamecube)) |
| <------><------>return 0; |
| |
| <------>of_platform_bus_probe(NULL, gamecube_of_bus, NULL); |
| <------>return 0; |
| } |
| device_initcall(gamecube_device_probe); |
| |
| |