Rockchip RGB interface
================================
Required properties:
- compatible: matching the soc type:
- "rockchip,px30-rgb";
- "rockchip,rk1808-rgb";
- "rockchip,rk3066-rgb";
- "rockchip,rk3128-rgb";
- "rockchip,rk3288-rgb";
- "rockchip,rk3308-rgb";
- "rockchip,rk3368-rgb";
- "rockchip,rv1108-rgb";
- "rockchip,rv1126-rgb";
Optional properties:
- phys : phandle for the PHY device
- phy-names : should be "phy"
- pinctrl-names: the pin control state names; should contain "default"
- pinctrl-0: the default pinctrl state (active)
- pinctrl-1: the "sleep" pinctrl state
- rockchip,data-sync-bypass: bypass the vop data-sync logic from io
The rgb has two video ports described by:
Documentation/devicetree/bindings/media/video-interfaces.txt
Their connections are modeled using the OF graph bindings specified in
Documentation/devicetree/bindings/graph.txt.
- video port 0 for the VOP input
- video port 1 for either a panel or bridge
Example:
&grf {
rgb: rgb {
compatible = "rockchip,rk3288-rgb";
pinctrl-names = "default", "sleep";
pinctrl-0 = <&lcdc_rgb_pins>;
pinctrl-1 = <&lcdc_sleep_pins>;
phys = <&video_phy>;
phy-names = "phy";
status = "disabled";
ports {
#address-cells = <1>;
#size-cells = <0>;
port@0 {
reg = <0>;
#address-cells = <1>;
#size-cells = <0>;
rgb_in_vopb: endpoint@0 {
reg = <0>;
remote-endpoint = <&vopb_out_rgb>;
};
rgb_in_vopl: endpoint@1 {
reg = <1>;
remote-endpoint = <&vopl_out_rgb>;
};
};
};
};
};